精灵模型Sprite
小于 1 分钟
精灵模型Sprite
const textureLoader = new THREE.TextureLoader();
const spriteBg = textureLoader.load("./textures/sprite.png");
const spriteMaterial = new THREE.SpriteMaterial({
map: spriteBg,
side: THREE.DoubleSide,
transparent: true,
})
const sprite = new THREE.Sprite(spriteMaterial);
scene.add(sprite);
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